Discovering Phandelvin - June 4th 2016
- jugger0s
- Jun 4, 2016
- 4 min read
Experance for the night - I won't be doing this every week but this show how even non-combat RP can get you XP
Victor - 30xp Current xp - 330xp - Level 2
Desmond - 35xp Current xp - 335xp - Level 2
Kal - 35xp Current xp - 335xp - Level 2
Astrid - 50xp - Interaction with Banshee Current xp - 350xp - Level 2
Azrial - 45xp - Interaction with the kids and discoveries Current xp - 45xp - Level 1 - Mistake with Copy and Paste. :)
Pfenix - 40xp - Banshee and smithy Current xp - 340xp - Level 2

Firstly I would like to appolgise for last week, Only intense pain could keep me away from the game and thats exactly what happened. Infected tooth that tried to kill me. I was going to say this last night but we got into it pretty well.
The party arrived back in town around 7pm and went directly to the 'Stonehill Inn' and everyone but Desmond decided to take a room for the night. You spoke to Sildar about a problem he has where he came to Phandelvin to find a wizard who had gone missing. The wizards name was Iarno Albrek. Both Sildar and Iarno are members of the Lords Alliance a group who strive for order and security for civilization through action.
Redbrands
The party discovers that the town is being terrorised by a group known as the Redbrands. After some investigation the party finds that recently the Redbrands recently killed a woodcarver know as Thel Dendrar for standing up against them. Days after the murder the Redbrands returned and kidnapped the family of Thel and they have not been seen for the last few days.
Two Redbrands entered the inn looking around as if they were the towns watch.
Azrial discovered that the Redbrands have a place they congrigate around the Sleeping Giant Tap (not inn but it's the same) He saw 4 of the ruffians seemingly guard the road towards Tresender Manor.
Everyone around the town are afraid of the Redbrands.
Banshee - Completed
After the party secured lodgings at the inn and a good meal the group decided to explore the local shrine of Luck Three of the party prey and give offerings to the goddess and receive a blessing (1d4 insperation to Astrid, Pfenix and Nelson) They meet Sister Garaele and she asks them to perform a task. If they could recover a spellbook that is owned by a local banshee she gave the party a jewelled comb as payment to the banshee. The Spellbook was created by the legendary mage 'Bowgentle'. Sister Garaele has been to the lair a number of time and has corresponded with the Banshee but they haven't spoken face to face.
The party make their way to the marsh where the Banshee makes her lair. After a few members become ill due to the stench of the marsh they follow a path to the lair. After a short while the Banshee appears and talks to the party members. She seems worried that the book would be used for evil, After some discussion the party convinces the banshee to trade the book for the comb. She warns the party if the book is ever used for evil her screams will be the last thing they will ever hear.
On returning to the sister she informs the party that the book will indeed be destroyed by the harpers. She thanks the group and sends the book to a packet dimension for the harpers. As payment she give astrid three potions of healing.
She also speaks to Desmond privately to ask if he would like ot join the Harpers. They strive for positive change, Information and secrecy. If Desmond decides to join he will have the secret rank of "Watcher".
The Sister might have more information about the town.

Triboar Trail Orcs
The Party find a post in the inn looking for heroes to search and destroy orcs that have been seen to the far north along the Triboar Trail.
The party join Sildar as he enters the Townsmaster Hall. They find the townmaster, "Harbin Wester" he's a pompus fat and arrogant man, He's afraid of the Redbrands and is deluded that the town is 'fine'

He offers the party to embark on a trip to the far north to stop and investigate the rumors of Orcs moving south towards the town. He shows them a map and says the Orcs were last seen around "Wyvern Tor". He offered the party a bounty of 100gp for proof that the Orcs will not trouble the town.
Sildar is looking for information in the Townsmasters Hall on the whereabouts of the other member of the Lords Alliance Iarno Albrek.
Additional information discovered
1) The children around the town talk about how a child 'Pip Anderler who lives on Anderlers Farm to the south of the town was playing in the forest near Tresender Manor and saw an enterance to something guarded by two men. He managed to escape unseen but it's the talk of the town for the children.
2) Overheard by some inn patrons 'Isn't it funny that the Redbrands don't mess with the Miners exchange..."
The Smithy is currently working on the Wolf Cloak for Pfenix and a pair of White rabbit fur gloves for Astrid
Pfenix found and bought some masterwork gauntlets. Bear Claw Gauntlets. Damage from the gauntlets is slashing rather then bludgioning. (Masterwork equipment may be upgraded to magical equipment, This takes time and money and to find someone to enchant the equipment)
If there is anything that i've forgotten, Please email me and i'll add it to the blog. :) Jugger0s@yahoo.co.uk
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